Ubisoft has finished a giant frowny face at Assassin’s Creed Odyssey gamers who’ve been cheekily – if cunningly – constructing ranges within the not too long ago added Story Creator mode to quickly farm XP.
Story Creator mode, which launched in June, is a remarkably sturdy web-based instrument enabling Odyssey house owners to create new quests – together with branching dialogue sequences, missions, and win circumstances – that may be browsed and skilled by gamers on all platforms.
However, whereas some gamers have been utilizing to the instrument as Ubisoft meant, to create unique, swashbuckling new adventures for Casandra and Alexios, others have been gaming the system to create quick-fire, challenge-free missions that positively bathe gamers in XP, as a way to quickly farm expertise and stage up as rapidly as attainable. The growing prevalence of those mission has, fairly, brought about one thing of a kerfuffle among the many fanbase.
Now, nonetheless, Ubisoft has addressed the matter in a brand new assertion, clarifying that it isn’t a fan of the controversial XP farming phases.
“Story Creator Mode was designed to be a instrument for gamers to let their creativity and creativeness run free as they construct their very personal Stories to share with others,” it wrote. “[XP] exploits danger jeopardising the general high quality, integrity, and objective of Story Creator Mode,” Ubisoft continued, “and leads to much less visibility for the artistic, attention-grabbing and albeit improbable group tales which were printed.”
Ubisoft says that work is already underway on fixes and changes “to scale back the affect of such farming quests on the participant expertise”.
It will even be “actively combating exploits transferring ahead”, taking steps to make sure that XP farming quests do not seem in Odyssey’s automated suggestion system, and hiding all farming quests which are reported for exploitation or dishonest. Additionally, gamers that proceed to “willingly and deliberately misuse the instrument” will likely be ‘sanctioned’.
In response, some gamers have instructed the actual purpose behind Ubisoft’s zero-tolerance stance towards XP-farming phases may be that the corporate is eager to make sure there’s nonetheless a marketplace for its in-game XP boosters, that are offered for real-world cash.
Others, although (together with Eurogamer’s Assassin’s Creed uber-fan Tom Phillips) have identified that XP quickly turns into pretty meaningless in-game, given the auto-mission scaling system Odyssey employs, and have questioned how a lot of a cash earner such boosters might actually presumably be. So maybe this one can return within the conspiracy field for one more day.
Ubisoft says it has additional plans to make sure that nefarious gamers do not abuse its Story Creator system, which will likely be carried out in future updates. More data will likely be shared nearer to the time that modifications are able to go.