Respawn has confirmed that whereas early-quit penalties are coming to Apex Legends, the characteristic should not have gone dwell with Update 1.1.
While the newest replace launched a raft of recent options – together with the flexibility to ask infantrymen out of your final fireteam (and by accident wiping some gamers’ progress) – some gamers observed they’d get a five-minute cooldown for each three video games they stop mid-match. There was no point out of such modifications within the patch notes, although, and it seems that is as a result of whereas Respawn has been creating the characteristic, it wasn’t purported to go dwell simply but.
“So internally, we now have been engaged on and testing this characteristic however it wasn’t our intention or plan to have it go dwell with the replace that went out right now,” Respawn group supervisor, “JayFresh”, wrote on Reddit. “There was a bit of script that was lacking and induced the leaving match early penalty to be turned on when it should not be. That’s why it wasn’t within the patch notes.
“We up to date the script, examined with QA and it is now disabled for all platforms. We do not have an ETA for if or when this is able to come out for actual. Apologies for the confusion.”
Naturally, when you do not habitually stop matches early you then won’t even have observed the change, however Respawn subsequently added that “the penalty was by no means utilized in case your staff wasn’t full” and the “respawn timer by no means factored in both”. That means you are free to depart with out repercussions when you’ve already bled out and died.
The characteristic has now been disabled, and Respawn did not increase on when it could be deployed intentionally.