It’s tempting to think about Darksiders: Genesis as Darksiders does Diablo however, whereas they might look very a lot alike at first look, the comparability is definitely a way huge of the mark. An isometric view is about as deep because the similarities go – the intention in creating Darksiders: Genesis, Airship Syndicate CEO Joe Madureira advised me at E3, was to make a real Darksiders sport regardless of the brand new digital camera angle.
So whilst you may need been anticipating sedate, meditative auto-attacks as per Blizzard’s dungeon crawler, Genesis gives the very same mixture of hack-and-slash assaults and particular skills you will keep in mind from the core collection; simply, once more, with a distinct digital camera angle. This was actually born out within the fight however, extra apparently, in an formidable platforming part that did some fascinating issues by way of degree traversal. There’s all the time been greater than a contact of The Legend of Zelda to Darksiders, in my view, and I am happy to say that very same spark could be very a lot part of the expertise right here.
Genesis gives each single-player and split-screen coop and so, as you would possibly anticipate, comes packing two protagonists. War, franchise favorite, is joined by Strife, who makes his first look as a playable character in a Darksiders sport. Packing his trademark twin revolvers and 7 various kinds of ammunition, Strife could be very a lot a ranged character, whereas War is each bit the melee centered brute you will keep in mind from the primary Darksiders. In co-op, every participant controls one horseman all through, however in single-player you are free to swap between the 2 at will.
War and Strife complement each other not simply on the battlefield, however within the sport’s dialogue. Their completely different approaches to life and the struggles they face result in a cooky odd couple dynamic that is loads lighter in tone than we have seen from the collection earlier than. Given the completely different really feel to this entry over all, I feel it is a sensible selection.
All in all then, I discovered Darksiders: Genesis fairly interesting. While I admit I’ve grown a bit fatigued by the primary Darksiders collection, I feel I’ve received time for a extra whimsical tackle the identical franchise. Genesis is to Darksiders what Lara Croft and The Guardian of Light was to Tomb Raider, and that is an concept I can simply get behind.