Kojima mulls Death Stranding style, says it is one thing “completely model new”

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Metal Gear Solid creator Hideo Kojima has responded to followers asking concerning the style of his upcoming opus Death Stranding.

Despite similarities to his man-in-a-cardboard-box simulator sequence, Kojima has shrugged off new options that Death Stranding is a stealth recreation – regardless of final week’s trailer displaying Norman Reedus character Sam hiding within the shrubbery.

What a few shooter, then? You can, we have seen, mow down enemies in a trench warfare-like setting. No, says Kojima, it’s not that both.

“DS isn’t a stealth recreation,” Kojima wrote on Twitter at this time. “Could transfer subjectively however not a FPS taking pictures recreation both. By incorporating with the idea of connection (strand), it’s very model new style referred to as motion recreation/strand recreation (social strand system).”

What is a strand recreation? I hear you ask. Back to Kojima’s weblog publish which got here out alongside the trailer:

“It is created so that every one components, together with the story and gameplay, are sure collectively by the theme of the Strand or connection,” Kojima wrote.

“As [Norman Reedus character] Sam Porter Bridges, you’ll try to bridge the divides in society, and in doing create new bonds or ‘Strands’ with different gamers across the globe. Through your expertise enjoying the sport, I hope you may come to grasp the true significance of forging connections with others.”

How will it do this? You’ll have to seek out out when Death Stranding is launched this November.



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