Following a shock million-selling launch for co-operative Left-4-Dead-a-like zombie shooter World War Z final month, developer Saber Interactive has unveiled a brand new post-launch content material roadmap, outlining a wide range of free updates.
Sabre is referring to its first block of post-launch additions as Season 1, which can deliver “new gameplay, options and enhancements” in May, June, and July.
First up in May is a brand new mission set in Tokyo. At launch, World War Z’s Tokyo chapter featured two missions, whereas chapters set in New York, Jersualem, and Moscow all had three. So maybe they misplaced this one down the again of the couch and are simply reinstating it now. May additionally brings a brand new zombie sort which “spits a lethal virus and might resurrect if not correctly dispatched”.
Come June, World War Z will obtain a brand new “six-skull” problem degree with its personal distinctive reward, plus extra bonus cosmetics – which, based on the accompanying infographic, will embrace new weapons variants, character skins, and equipment. Then, shifting on to July, you’ll be able to count on a brand new Weekly Challenge mode, extra cosmetics, and “different goodies”.
There’s truly just a little extra to the roadmap too, with the likes of personal lobbies, a wave-based survival mode, the flexibility to modify lessons in PvPvZ matches, plus subject of view and degree of element sliders for PC gamers, additionally deliberate. However, there is not any present launch date for these.
Despite it being massively spinoff of Valve’s (in the end superior) Left 4 Dead collection, Eurogamer was largely optimistic about World War Z’s charms when overview timed rolled round. “It’s very conscious of what it’s – that one sport you play with mates for a couple of rounds every night when you haven’t any power left for anything,” wrote Malindy Hetfield, “The chaos is entertaining [and] defeating massive teams of zombies is repeatedly satisfying, too.”